Gone Home is a conceptual simulation game somewhat themed after classic adventure titles where how you interact with space around your characters determines how far you progress in the game. This title is all about exploring a modern, residential locale, and discovering the story of what happened there by investigating a deeply interactive gameworld. The development team aims to push for true simulation,both in the sense of the physics system but also in allowing the player to open any door or drawer they’d logically be able to and examine what’s inside, down to small details.
You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.
Go Home Again.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Pentium 4 1.8GHz / AMD Athlon XP 1700+ | Intel Core 2 Duo E4400 2.0GHz / AMD Athlon 64 X2 Dual Core 4200+ |
CPU SPEED | 1.8 GHz | |
VRAM | 128 MB | 256 MB |
RAM | 1 GB | 2 GB |
OS | Win Xp 32 | Win Xp 32 |
Graphics Card | nVidia GeForce 210 / AMD Radeon X600 Series | nVidia GeForce GT 340 / AMD Radeon X1900 GT |
Direct X | DX 9 | DX 9 |
SOUND CARD | Yes | DirectX Compatible |
HDD Space | 1.5 GB | 1.5 GB |
Game Analysis | Gone Home is a story exploration video game set in 1995. Investigate the Greenbriar family's house. Discover what's happened to them. Go home again. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Note | Intel HD Graphic 4000 NOT CURRENTLY SUPPORTED on Windows 8 | |
Optimization Score | 3.3 |
Minimum System Requirements | ||
CPU | 1.80GHz Processor | |
RAM | 2GB Memory | |
OS | OS X v10.7 Lion or higher | |
Graphics Card | Video card with 512MB of VRAM | |
HDD Space | 2GB HDD space |
Minimum System Requirements | ||
CPU | 1.80GHz Processor | |
RAM | 2GB Memory | |
OS | Ubuntu 14.04 / Linux Mint 17 | |
Graphics Card | Video card with 512MB of VRAM | |
HDD Space | 2GB HDD space |
A unique concept
The story could have had a little more depth
Pretty interesting game if you have an evening home alone with a couple hours to kill. This is not a traditional game in that there is a set timeline you must follow. They pretty much just let you loose in an empty house and it’s up to you to explore and try to figure out where your family is. You do this by opening drawers, reading papers, looking at pictures, listening to tapes, etc. You eventually make your way through the whole (rather large) house and uncover some new information about your sister and parents.
Astounding soundtrack
Realistic narrative.
Smooth gameplay
Difficult to see some clues.
Short play time for an expensive game.
It starts off with a fairly simple premise. A girl comes home from a year of travel overseas to find the house that her parents and sister live in empty. While this point would probably be a good direction for a thriller or horror game Gone Home takes a slightly different turn.
After exploring the house you gain a number of clues as to what has happened to your family, nothing nefarious I assure you, and the atmosphere of the experience is enough to make you feel like you really are home alone.
The small snippets of diary entries that are your main source of narrative are each compelling enough to keep you properly engaged in the story. The immersion I felt was singularly different from any other game I have played, the minimalist feel of the home and the artful use of sounds made it really come alive.
Some of the themes that you encounter in the game can be fairly deep as well. It isn’t just some boring old story that has no depth. Nor does it dump you straight into the deep end without introducing you to the people involved first.
Samantha is easily one of the most interesting characters I have encountered in such a short form game, and I never even really got to meet her. Her story gripped me by the second tape and I couldn’t wait to get the next to find out what would happen next.
Conclusion: Obviously, since it is such a short game, I cant go into too much detail about the plot or even any events that occur in the story itself. All of it is there, waiting for you to discover it all yourself.
If you have a ps4, and its still June 2016 when you are reading this, then go and get it for free now. Otherwise invest in it either in physical format from a game store or for $19.99 on steam. It is a purchase you will not regret.