Summary
Duke Nukem takes his Mighty Boot to the Big Apple. Using GLOPP (Gluon Liquid Omega-Phased Plasma), the maniacal mech Morphix has transformed the creatures of New York City into an army of bloodthirsty mutants. In Duke Nukem: Manhattan Project, Duke must deploy WIN (Weapons, Insults and Name-Calling) to rid the city of goo-based bad guys, and return peace and tranquility to The City That Never Sleeps.
Minimum System Requirements | Recommended System Requirements | |
CPU | Pentium II 350 or faster | Intel Pentium III / AMD Athlon MP |
VRAM | 64 MB | |
RAM | 64 MB RAM | 256 MB |
OS | Windows 98/ME/2000/XP | Windows 98/ME/2000/XP |
Graphics Card | DirectX 8.1 compatible 8 MB 2xAGP enabled video accelerator or faster | nVidia GeForce 2 MX 400 64MB / AMD Radeon 7000 64mb |
Direct X | DirectX 8.1 | DX 8 |
SOUND CARD | DirectX compatible sound card, DirectX 8.1 (included) | DirectX compatible sound card, DirectX 8.1 (included) |
HDD Space | 300 MB hard disk space | 512 MB |
Game Analysis | Duke Nukem: Manhattan Project is a run and gun side-scrolling video game developed by Sunstorm Interactive, produced by 3D Realms, and published by ARUSH Entertainment.[1] It was released on Microsoft Windows on May 14, 2002 in North America and on June 14, 2002 in Europe. A port of the game was later released on Xbox Live Arcade on June 23, 2010 by 3D Realms directly. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Note | supports joysticks and game controllers and force feedback | |
Optimization Score | 10 |
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Duke Nukem Game Series [View Duke Nukem Full Game Series]
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