A mini game I made for the Game Maker’s Toolkit game jam! Play as a little cool boi who use his glasses to manipulate blocks of color to solve puzzles. Red, yellow, green and blue. One order, one pattern! Beat the puzzles based on that!
Prepare to embark on a perception-stretching, linearity-quashing adventure of amorphous proportions. Every level contains a pristine red door, only usable for exiting purposes after one or more red keys have been collected. Sounds straightforward enough, [...]
Kiwi 64 is a small hommage to that one 3D collect-a-thon platformer by that one UK gamedeveloper. It features one world and challenges you to collect five magical lamps in order to get the evil melon down from the mountain in the middle. The music is part [...]
Yoyo is an arcade adventure in which you play as Yoyo. Because of a hacker you are trapped inside your computer game. You have to collect valves and hopefully make it out. Aliens and spikes will kill you, but you can avoid death by using your barrier [...]
A mission to Mars. Something goes wrong and you end alone on that desert planet, struggling to survive on extreme conditions, running trough dangerous environments searching for little precious bottles of oxygen that keep you alive. No one can help you [...]
The scattered remnants of the Robot Empire have been reunifying under a mysterious banner and kidnapping humans from cities across North America. Thunder Kid is on a mission to rescue them and defeat the mastermind behind the robot attacks.
StretchBot is a retro platformer with tonnes of action, a compelling story and an ear warming soundtrack that will keep players coming back for more. The adventure is set in a rundown world where both steam-punk and cyber-punk aesthetics collide in [...]