If you solve something, say something.
In today’s world, it’s all on the line. Answer the call.
Join your fellow citizens to decrypt suspicious messages and help make our nation safer and stronger! For every puzzle you solve, for every dangerous message you bring to our attention, you make your family and your country that much safer.
Solve high-level decryption algorithms through a puzzle-like interface, then uncover potential plots and unmask suspicious individuals. Reach into their past to follow their movements and uncover their motives, track their associations and evaluate the threat.
The guilty have nowhere to run.
The innocent have nothing to hide.
The player monitors phone calls as part of a government surveillance program to find public threats. The player unlocks chains of emails by completing a series of puzzles wherein a beam is reflected around a room to a set destination. TouchTone ’s core concept grew from a two-day game jam immediately following their 2012 release of Gasketball, but only found its hacker theme following the mid-2013 Edward Snowden global surveillance disclosures. The tone of TouchTone ’s story grew from satirical to serious over the course of the game’s development.
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