Embark on a brand new adventure with Shantae, the hair-whipping belly dancing genie. When she loses her magic, Shantae must team up with her nemesis, the nefarious pirate Risky Boots in order to save Sequin Land from an evil curse. As a pirate, Shantae gains new weapons to advance her quest, slay monsters, battle epic bosses…and hopefully get her magic back in the bargain! But can she really trust her deadliest enemy?
The third Shantae game is the biggest yet! Beyond Sequin Land lie cursed islands and labyrinths each hiding a new piece of Pirate Gear – Flintlock Pistol, Pirate Hat, Scimitar, Risky’s Boots, and even a Cannon. Upgrade Shantae’s hair and weapons or unlock advanced Fighter’s Moves. Locate maps, return lost Heart Squids, collect rare loot, and laugh out loud at the weird, wild, and wonderfully humorous cast of characters. Incredible stereoscopic visuals, unlockable Pirate-Mode, multiple endings, and an unforgettable soundtrack make this one game you won’t want to miss!
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Pentium 4 2.4 GHz with Hyper Threading | Intel Core 2 Duo / AMD Athlon 64 X2 or higher |
CPU SPEED | 2.4 GHz | |
VRAM | 256 MB | 512 MB |
RAM | 1 GB | 4 GB |
OS | Windows Vista or Windows 7 | Windows 7 or Windows 8 |
Graphics Card | Intel HD Graphics | NVIDIA GeForce 200 series or higher, AMD Radeon HD5000 series or higher (it must be able to manage Pixel Shader 3.0) with at least 512MB of display memory. |
Direct X | Version 11 | Version 11 |
SOUND CARD | Yes | Yes |
HDD Space | 1 GB | 2 GB |
Game Analysis | Join Shantae on an all new journey in Shantae and the Pirate's Curse! In this tale, Shantae loses her magic and has to team up with the nefarious pirate Risky Boots as she attempts to save Sequin Land from a terrible curse. Hair-whip your way to victory and figure out how to get your magic powers back! Shantae and the Pirate's Curse will run on Intel HD Graphics and only requires 1 GB of RAM. It runs on Windows Vista and above. |
After playing through Shantae on GBC, I decided to push on to the sequel. Unfortunately the game doesn’t match up to the original. First of all, casually playing through it, I clocked in just under 4 hours to beat the games which felt pretty short in comparison to it’s predecessor, and in terms of design, it felt the same. Less use of the transformations (and less of them in general), and I wasn’t particularly interested in collecting the magic jam, with only 3 additional hearts to be found. For the most part, dungeons were less interesting to boot. After all this it didn’t help when the final boss battle glitched at the ending, leading to the boss not dying and transitioning to the final ending cutscene with the boss music and sfx still playing, leading me to question whether I had got a bad ending.
The game is a decent platformer but I highly recommend playing the original to get a feel for what the franchise can be.