PixWing is an arcade aviation game. It was designed by a three-person RymPow Team studio, founded and developed after hours by employees of Warsaw’s 11-bit studios (Anomaly cycle, This War of Mine). The title was released in a premium model and does not offer any micropayments.
At PixWing, we take control of a variety of flying machines, including the biplane, jet and antigravitational car of the future (including the dragon). The game consists in travelling through nicely designed maps and passing through the next gates, often suspended in hard to reach places. The route does not lack a variety of obstacles, as well as opponents, hindering the achievement of targets (e.g. dirigibles armed with rocket launchers).
The game takes place in two modes. The basic form of the game is the Time Trial option, in which we face the task of covering several dozen routes in a set time. The tracks are located in several different locations, which can also be visited freely under the Free Roam option. There we unlock new flying machines and alternative skins for them.
The game is not only eye-catching, three-dimensional graphic design made of large pixels, but also a control system. It uses a gyroscope, engaging the player’s entire body for fun. Unlike other mobile aeronautical and racing games, in PixWing, making a sudden turn or turning the machine 180 degrees requires the same movement in reality. It’s not surprising that the creators included a calorie counter in their game. If you don’t like it, you can use more conventional control diagrams.
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