This episode in the fantasy Might & Magic series built around a new LithTech-powered, 3D game engine. Improvements include overland maps, branching conversations, a new class system, more flexible spell casting, and twenty-three unique skills. The adventure begins with a player’s adventure party voyages from Cheh’dian to Mendossus to gather fresh supplies. The boat they are traveling on crashes into the Isle of Ashes in the middle of the Verhoffin Sea. You and the rest of the survivors are scattered amongst the wreckage. Once you have re-assembled what is left of your team your fate soon unravels and you must reunite the 6 clans of the Cheh’dian against invading hordes from the west. Ten continents and forty dungeons must be explored.
|Game Analysis||Might and Magic IX is a role-playing video game, the last developed by New World Computing for Microsoft Windows and released in 2002 by the 3DO Company. It is the sequel to Might and Magic VIII: Day of the Destroyer. It is the final installment of the original Might and Magic series to date, and the first to feature a significant game engine overhaul since 1998's Might and Magic VI: The Mandate of Heaven. Powered by the Lithtech 1.5 engine, it was also the first game in the series to feature fully three-dimensional graphics. During production, it was known by the working title of Might and Magic IX: Writ of Fate, and it is usually referred to by that title by fans of the series.|
|High FPS||0 FPS ( GTX 1060 )|
|Can I run Might and Magic IX?|
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