Summary
FIFA Football 2005 gives you more control than ever with improved button and control sensitivity and an intuitive Off the Ball Control. Now you can take command of players not in possession of the ball by calling in tackles, jostling for space, and sending your teammates on runs as you control the pitch. With more than 350 official team and league licenses from around the world, an enhanced Career mode, and an improved broadcast, FIFA Football 2005 gives you a complete and authentic soccer experience.
Recommended System Requirements | ||
CPU | Pentium III 700 MHz | |
RAM | 256MB RAM | |
Graphics Card | graphic card 32MB (GeForce 2 or better) | |
HDD Space | 800 MB HDD | |
Game Analysis | FIFA 2005 was released much earlier than the usual late October date to obtain a head start over Pro Evolution Soccer 4 and avoid clashing with EA Sports' own FIFA Street. The game features the return of the create-a-player mode, as well as an improved Career mode. The biggest difference compared to previous titles in the series is the inclusion of first-touch gameplay which provides gamers with the ability to perform "real-life" tricks and passes. It is also the first version to feature the full Mexican League. The game has no opening video, but its soundtrack is headlined by British DJ Paul Oakenfold, who composed the FIFA Theme especially for the game, using some sounds from the game such as crowd noises and commentary. This was the last title released for the original PlayStation in the US. The game also features authentic crowd chants edited by producer Dan Motut. | |
High FPS | 0 FPS ( GTX 1060 ) | |
Optimization Score | 10 |
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FIFA Game Series [View FIFA Full Game Series]
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