A shoot’em up based on Space Invaders, where the player controls a spacecraft at the bottom of the screen moving left or right, destroying a wave of aliens above descending slowly in formation.
Alchemy, puzzles, and a crashed starship. Old-style interactive fiction — a classic text adventure. No graphics! No dialogue trees! No point-and-click! You type your commands, and read what happens next.
Star Blaster ## Description _Star Blaster_ is an early scrolling shoot-’em-up in which the player attempts to beat back an alien invasion force, dead-set on destroying the Earth (a staple of alien invasion forces everywhere, it would seem). The [...]
A.D. 2044 The future is now, the year 2044 to be exact and the world has changed dramatically. Male civilisation is on the verge of extinction. Genetic engineering has made human reproduction possible without the need for man’s involvement. Women [...]
Stationfall is an interactive fiction computer game written by Steve Meretzky and released by Infocom in 1987. Like the majority of Infocom’s works, it was released simultaneously for several popular computer platforms of the time, such as the [...]
This game was originally written for the ZX Spectrum in 1988, written by Peter Gough and published by Mastertronic. The sewer has been overrun by an assortment of terrible nasties, headed by a monstrous green slime creature. You must take LINDA and guide [...]
Deathstrike ## Description _Deathstrike_ is a clone of Scramble. The player controls a futuristic aircraft, bombing and shooting enemy objects on ground and in air, while having to make sure he doesn’t run out of fuel. Regaining it is possible by [...]