The basic premise is that of any RPG – you go out you kill things, complete quests, explore the world, etc… The big difference is that the game world is persistent (unless you choose to totally destroy it and start over) so if you start a new [...]
“Listen kid, you’re so jacked up on tech shit you can’t see straight, but there’s a dead cop in the room and you’ve got to run. Don’t worry, every agent has made a **bad transaction**. Now beat it, I’ve got your [...]
Play mode will present you with 100’s of our designed areas that will randomly appear along the vast never ending hallways of KonCraft, on top of that you will be able to use your own created areas along with ones created by others. The creatures [...]
Crypts of Avaritia is a combination of randomly generated dungeons together with a first person view with gameplay similar to Heretic/Hexen combined with Dungeon Hack, Ultima Underworld, Dungeon Master, Might & Magic, Daggerfall, Arena and other [...]
Rogue World is an openworld roguelike game made in Java. You are an unnamed hero with amnesia. And your goal is to find and destroy the reincarnation of an evil god. The world you enter is a world of life. People walk from city to city, trade goods, [...]
There isn’t really alot to say about this, but… I will keep this upto date as I progress, with the game and write the story. The name might need changing if that is the case I have one pre-paired. However I can tell you this… It is [...]
Bedrock is a “couch co-op” game, where three players dig and fight their way through an endless underground world. Players control three characters that each have their own role in the group and which without the group can’t survive. [...]
Hi, everyone! Since the Pendulum project is taking much more time than planned, I decided to make a little game (see the little synopsis a bit higher.) I’m sure you’re asking why I indicated this is a Demo. Well, the reason is the game [...]