Wars and Battles is a series of turn-based war strategies, combining the complexity of board strategy games with the interface and capabilities of modern tablets and computers. The game was created by an independent American-French studio Kermorio, headed by Pascal Luban, who has cooperated with such giants as Activision, Sony, Ubisoft and EA DICE.
Wars and Battles is distributed in the form of episodes, transferring players into different historical periods and accurately reproducing the realities of the most important battles in human history. On the day of the premiere of the mother game, the players received a scenario recreating the course of the Allied invasion of 1944, referred to as Operation Overlord. In the following months the following episodes were made available: the Battle of Gettysburg (1863), the Battle of Austerlitz (1805), the siege of Kharkiv (1943), Operation Market Garden (1944), the Korean War (1950) and the October War of Yom Kippur (1973).
The advantage of the game is a unique realism, which can be additionally adjusted by switching the appropriate options in the menu. The game was developed with the help of a large number of experts – specialists from various historical periods. As a result of this cooperation, each of the proposed scenarios is characterised by a meticulously reconstructed reality – from the actual terrain, to the appearance and characteristics of the individual units. Depending on the time horizon, up to 400 units (including ground and flying units) can take part in the game, and players can use the appropriate arsenal. The creators also took care of such details as the presence of engineers, the need to replenish stocks or the impact of the area on the mobility and combat capabilities of individual units.
The action takes place on maps divided into hexagonal fields, with tokens representing units. The creators used complementary 3D and 2D perspectives. The first one provides us with key information on strategic points of the map and allows us to have a better overview of the terrain. The second one gives us a much wider view of the battlefield and individual units. In addition to the classic single player game, in which we fight battles with an opponent led by artificial intelligence, the game also includes a fully fledged multiplayer mode. Interestingly, more players can take part in one game, some of which will be controlled by Allied armies (e.g. British and American), and the rest by the opponent’s army. It is also worth emphasizing the full cross-platformity of the game, thanks to which the game started on one device (e.g. a computer) can be continued on another (e.g. a tablet).
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