Summary
Total War Attila – Age of Charlemagne continues the base game’s historical progress, this time introducing the medieval period, starting in Europe from the 768AD. The expansion introduces lots of new units, including Knights and Housecarls, along with eight additional playable factions, new tech and buildings. With these you can demolish a total of 52 conquerable provinces spread across the new campaign map.
| Minimum System Requirements | Recommended System Requirements | |
| CPU | Intel Core 2 Duo E6850 3.0GHz / AMD Athlon II X3 455 | Intel Core i5-2500T 2.3GHz / AMD Phenom II X4 975 |
| VRAM | 512 MB | 1 GB |
| RAM | 3 GB | 4 GB |
| OS | Win Vista 32 | Win 7 64 |
| Graphics Card | nVidia GeForce 8800 GTS 512MB / AMD Radeon HD 2900 XT 512MB | nVidia GeForce GTX 560 Ti / AMD Radeon HD 5870 1024MB |
| Direct X | DX 10 | DX 10 |
| HDD Space | 35 GB | 35 GB |
| Game Analysis | Total War Attila - Age of Charlemagne continues the base game’s historical progress, this time introducing the medieval period, starting in Europe from the 768AD. The expansion introduces lots of new units, including Knights and Housecarls, along with eight additional playable factions, new tech and buildings. With these you can demolish a total of 52 conquerable provinces spread across the new campaign map. | |
| High FPS | 200+ FPS ( GTX 1060 ) | |
| Optimization Score | 10 | |
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