## Description
_Pyramid of Peril_ is a dungeon crawler although it lacks RPG elements like
experience points and levels. The player is on an archaeological expedition in
search of a sacred idol. To find it the player has to make his way through the
pyramid, which consists of six randomly generated levels, while at the same
time battling the various evil creatures that lurk in the rooms and corridors
of the tomb.
The game is entirely played with the mouse and the screen is split into two
views. On the left there is a first person view of the tomb and to the right
is a map that is blank at the start but is automatically drawn as the player
progresses through it. Among the corridors there are various objects that can
be collected. Some of these like jewels and jewellery are just worth points
while others are necessary to complete the game. To be able to find the idol
the player first needs to get a key, a lamp, a knife and a score of more than
2000 points. Combat is in real time and when enemies appear the player has to
quickly click on them or else the condition meter will decrease until it
reaches zero. At the start the player is equipped with a staff but a knife and
a sword can be found. Some back story is told through notes from previous
expeditions that the player can find. Some of these also gives clues to what
needs to be done.
Minimum System Requirements | ||
CPU | Motorola 68000 |
- eemmmpty
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