The Operational Art of War II: Modern Battles 1956-2000
The Operational Art of War (TOAW), Volume II is a combined simulation and
scenario editor covering military campaigns over the 1956-2000 period.
Your forces are not just a collection of icons on a map, differing primarily
in graphic representation or a shallow set of numerical strengths. While you
can play this game at that level, your armies are actually very complex
organizations made up of individual vehicles, weapons, or squads. The troops
who man your weapons may range from elite vetrans to green conscript recruits
who can improve their performance with experience. They need food and fuel and
ammunition, and they get tired if you push them too hard. They will not
usually fight to the last drop of binary blood, and they generally do not
perform to their best potential if they have to coordinate with unfamiliar
forces. If you ask them to do something complicated, they might not do it in a
quite the way you expect. In short, they act just a little bit like real
troops.
Minimum System Requirements | ||
CPU | Intel Pentium | |
RAM | 16 MB | |
OS | Windows 95 | |
CD-ROM | 4X (600 KB/s) |