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Tales of the Abyss 3DS
_Tales of the Abyss_ is the story of Luke fon Fabre’s unintentional journey
outside of his mansion, which he has been locked inside of for the last
several years, since he was found in an abandoned castle after an kidnapping
attempt, with no recollection of his past. Luke soon uncovers a plot to
destroy the world as he knows it, and he and his ever expanding party of
comrades (including a fire spewing mouse-thing named Mieu) must help to unite
two kingdoms, and settle on the matter of his own identity before the world
comes to an end.
ToA uses the same basic combat engine as its predecessors. The battles takes
place on a pseudo-2D fighting ground that resembles the surrounding
wilderness. You can set your party members to an AI controlled setting or give
commands to each one by cycling through them in battle. This style can be
somewhat of a hassle for those RPG fans who are used to the Final Fantasy
style of combat, and it takes some getting used to even for Tales series
veterans.
The way the rest of the game plays is similar to that of traditional RPGS: you
and your party go through many different towns, explore lots of dungeons, and
explore. The exploration is done via the World Map screen, which is an
isometric view that follows your character around as you move.