Summary
An epic adventure through an open world of monsters, traps and magic. Infiltrate the Fortress of Sorcerers, and create your own unique story where every decision you make is remembered, no matter how small. Cheat death, uncover ancient mysteries, and recover the Crown of Kings – if you can.
An epic adventure through an open world of monsters, traps and magic. Infiltrate the Fortress of Sorcerers, and create your own unique story where every decision you make is remembered, no matter how small. Cheat death, uncover ancient mysteries, and recover the Crown of Kings – if you can.
An open-world narrative adventure into a cursed Citadel of monsters, traps and magic. Fight weird creatures, cast powerful spells that shape the story, cheat death, and explore everywhere. Begin your journey here, or conclude your adventure from Part 3.
+ Explore freely – go where you want through a hand-drawn, 3D world, creating your own unique story
+ Totally dynamic storytelling – the story adapts itself around everything you do
+ Thousands of choices – all are remembered, from the big to the small, and all will shape your adventure
+ Disguise yourself – adopt different disguises as you infiltrate the Citadel. Characters react differently depending on how you are dressed
+ Uncover the secrets of magic – secret spells to discover, and new forms of magic to master
+ Multiple endings, and hundreds of secrets – the game is stuffed with secrets and hidden content. Can you enter the vaults? Will you find the grave of the invisible girl?
+ Cheat, swindle, deceive, or play with honour – how will you win the trust of the citizens of Mampang? Remember, every choice matters…
+ New enemies, including mutants, guards, merchants and the undead – each with their own strengths and weaknesses
+ Adapted from the best-selling gamebook series by legendary game designer Steve Jackson
+ Swindlestones is back! The game of bluff and deceit is back, with the toughest opponents yet – the Gambling Monks of Effe
+ Seven Gods, all with different quirks and powers
+ Start your adventure here, or load your character and all your choices from Part 3
+ New music from “80 Days” composer Laurence Chapman
+ New 3D hand-drawn maps to explore by Mike Schley
PRAISE FOR PART 3
“This is spectacular, a brave and fascinating evolution of what can only just be described as “interactive fiction” at this point. A bold step away from the confines of the source material, and a coherent and completely novel experience.” – Rock Paper Shotgun
+ Explore freely – go where you want through a hand-drawn, 3D world, creating your own unique story
+ Totally dynamic storytelling – the story adapts itself around everything you do
+ Thousands of choices – all are remembered, from the big to the small, and all will shape your adventure
+ Disguise yourself – adopt different disguises as you infiltrate the Citadel. Characters react differently depending on how you are dressed
+ Uncover the secrets of magic – secret spells to discover, and new forms of magic to master
+ Multiple endings, and hundreds of secrets – the game is stuffed with secrets and hidden content. Can you enter the vaults? Will you find the grave of the invisible girl?
+ Cheat, swindle, deceive, or play with honour – how will you win the trust of the citizens of Mampang? Remember, every choice matters…
+ New enemies, including mutants, guards, merchants and the undead – each with their own strengths and weaknesses
+ Adapted from the best-selling gamebook series by legendary game designer Steve Jackson
+ Swindlestones is back! The game of bluff and deceit is back, with the toughest opponents yet – the Gambling Monks of Effe
+ Seven Gods, all with different quirks and powers
+ Start your adventure here, or load your character and all your choices from Part 3
+ New music from “80 Days” composer Laurence Chapman
+ New 3D hand-drawn maps to explore by Mike Schley
PRAISE FOR PART 3
“This is spectacular, a brave and fascinating evolution of what can only just be described as “interactive fiction” at this point. A bold step away from the confines of the source material, and a coherent and completely novel experience.” – Rock Paper Shotgun
Minimum System Requirements | Recommended System Requirements | |
CPU | 1.4 GHz | 1.4 GHz |
RAM | 1 GB RAM | 1 GB RAM |
OS | Windows Vista | OS X 10.11 |
Graphics Card | Requires OpenGL 2.1 | (Any) |
Direct X | Version 9.0 | Version 10 |
HDD Space | 500 MB available space | 500 MB available space |
Game Analysis | You will need at least 500 MB of free disk space to install Sorcery! Part 4. To play Sorcery! Part 4 you will need a minimum CPU equivalent to an Intel Pentium 4 2.00GHz. The minimum memory requirement for Sorcery! Part 4 is 1 GB of RAM installed in your computer. Provided that you have at least an NVIDIA GeForce 6200 graphics card you can play the game. Futhermore, an NVIDIA GeForce 510 is recommended in order to run Sorcery! Part 4 with the highest settings. Sorcery! Part 4 will run on PC system with Windows Vista and upwards. Additionally it has a Mac version. |
Minimum System Requirements | Recommended System Requirements | |
CPU | 1.4 GHz | 2 GHz+ |
RAM | 1 GB RAM | 4 GB RAM |
OS | OS X 10.11 | |
HDD Space | 400 MB available space | 400 MB available space |
Overview
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Release Dates
2016-Sep-22 - Mac - Worldwide
2016-Sep-22 - Pc (microsoft windows) - Worldwide
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Sorcery! Game Series [View Sorcery! Full Game Series]
inkleinkle LtdSorcery! Part 4
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