| Minimum System Requirements | Recommended System Requirements | |
| CPU | 1 GHz Pentium III or AMD Athlon | Intel Pentium 4 1.4GHz / AMD Athlon XP 1700+ | 
| VRAM | 64 MB | |
| RAM | 256MB RAM | 1 GB | 
| OS | Windows 98/Me/2000/XP | |
| Graphics Card | GeForce 3Ti/Radeon8500 (VRAM32MB) | nVidia GeForce 4 MX 440 / AMD Radeon 8500 Series 64MB | 
| Direct X | Direct X 8.1b | DX 8 | 
| SOUND CARD | Soundblaster-compatible soundcard | |
| HDD Space | 4,7 GB free HDD space | 6 GB | 
| CD-ROM | DVD-ROM drive | |
| Game Analysis | Silent Hill 3 is a survival horror game published by Konami for the PlayStation 2 and developed by Team Silent, a production group within Konami Computer Entertainment Tokyo. It is the third installment in the Silent Hill series and a direct sequel to the first Silent Hill game.Set seventeen years after the events of Silent Hillin which Harry Mason defeats the god of the town cult and is given a baby girl to care for, Silent Hill 3 focuses on Heather, a teenage girl who finds herself being drawn into Silent Hill's alternate reality. She discovers that the cult plans to use her to birth their god, and becomes caught in a conflict within the cult.Silent Hill 3 was mostly well-received by critics, especially in its presentation, including the environments, graphics and audio, as well as the overall horror elements and themes that are continued from past installments. | |
| High FPS | 200+ FPS ( GTX 1060 ) | |
| Optimization Score | 10 | |
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							Silent Hill Game Series [View Silent Hill Full Game Series]
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Great visuals and sound design
Fairly linear
not overly innovative
In many ways, this is a quite an improvement over the first and second game in my opinion; the characters are better (especially in the case of Heather who has VASTLY more personality than Harry or Jemas), the graphics are improved, the puzzles aren’t so annoying etc. BUT, the core gameplay along with the enemy conflicts are nearly identical- as in they’re pretty lame. You can literally RUN around almost EVERY single enemy, and the areas are so sparse and, while they’re realistic, they end up feeling extremely empty at times. Like I said, an improvement, but not super exciting in the end.
Score Breakdown
“The Tale”
Story- 7
Pacing- 7
Characters- 7
Originality- 8
Linearity- 6
Length- 7
Epicness- 7
“The Presentation”
Visuals- 9
Display- 7
Music- 7
Sound FX- 9
“The Mechanics”
Ease of Use- 7
Innovation- 6
Replayability- 7
It was an awesome game, definitely felt like a good closure to the series to me. I personally think Silent Hill 2 is the best, but this was a really solid game. And i think Heather was a really nice change (and super cool to see her all grown up from the 1st game) And the combat system was great on the account that it still felt like the original 2 games but smoother, and some bigger guns. The story was good, but unfortunately not as chock-full of symbolism as the 2nd game was (though there is still some), losing a lot of that impact its predecessor had on me personally.
In my opinion, Silent Hill 3 is the last good one of the series (Silent hill 4 shoulda been its own thing as room 404) And is totally worth the play.