Summary
Finally a modern shader IDE for programmers and FX artists. Write HLSL and GLSL shaders and view results instantly. Create complex shaders with an easy-to-use node-based render pipeline. Import model, texture and other resources per drag’n drop to create awesome effects. Create any kind of shaders and share them with the community.
| Minimum System Requirements | Recommended System Requirements | |
| CPU | Intel Core i3 or equivalent AMD | Intel Core i7 or equivalent AMD |
| RAM | 4 GB RAM | 6 GB RAM |
| OS | 7, 8, 8.1 32-bit or 64-bit | 7, 8, 8.1 32-bit or 64-bit |
| Graphics Card | DirectX11 and OpenGL 4.3 capable graphics card | DirectX11 and OpenGL 4.3 capable graphics card |
| Direct X | Version 11 | Version 11 |
| HDD Space | 50 MB available space | 50 MB available space |
| Game Analysis | ShaderTool system requirements state that you will need at least 4 GB of RAM. The cheapest graphics card you can play it on is an AMD Radeon HD 6250. To play ShaderTool you will need a minimum CPU equivalent to an Intel Core i3-530. In terms of game file size, you will need at least 50 MB of free disk space available. ShaderTool will run on PC system with 7, 8, 8.1 32-bit or 64-bit and upwards. | |
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