**ABOUT**
Rathguarde plans to be a very social multiplayer game, also having a powerful single player mode.
We plan to have lots of cool stuff in it, to make it an awesome Sidescrolling-RPG-Action-Sandbox-Hack’n’Slash-Adventure-Fantasy game, with stuff inspired by many other large-scale games. We plan to have 3 races: Goblins, Elves and Dwarves, lots of monsters and combat stuff including vast arrays of weapons and armour to choose from, a new PvE (player vs enviroment) type thing, where it’s literally You vs the World (see Zendikar) lots of machinery/contraptions, magic/skills (maybe some kind of skill tree like in Diablo 2), magical items, leveling/experience stuff, trading/economy, NPCs, and just about anything else we think would be cool.
Inspiration is taken from many games to make this, such as Minecraft, Terraria, DwarfFortess, Survivors of Ragnarok, Diablo 2, Magic: The Gathering (particaularly Zendikar block), and certain movies and such
We plan to have it as a very cool industrial feeling game, with the goal of creating a massive inter-racial empire across Rathguarde, consisting of fortresses, trap systems, machines, and a well balanced trading economy between various races and factions, battling the harsh conditions of Rathguarde.
**TEAM**
\+ Josh Whitney (BaronVengeous) – Programming/Graphics/Concept Design
\+ Rees Guise (UniformSierra) – Storyline/Concept Design
\+ Leon Fox (Foxtrot070) – Audio/Graphics Support
\+ Matt Lang (Langutan) – Lead Tester
\+ Shaun Kerr (Arashaun) – Shaun is a friend of mine, who helps me out with lots of ideas, and he is currently working on his own game – eROTic – over at Pixal Games
We actually have alot of input from the other guys at school, but Rees, Leon, Matt, Shaun and I (Josh) are the main contributors thus far.
**SO ABOUT RATHGUARDE**
Rathguarde is a desert planet, rich in minerals, monsters and valuable items. For all the valuables however, simple things like water and food are scarce. And so the inhabitants of Rathguarde are in a constant struggle to survive, while they search for its bountiful booty.
Many different races inhabit Rathguarde, such as Goblins, Dwarves, Elves, all in a monopoly of trading resources. Peace rarely lasts long between the races, but some strong alliances are created now and then.
**GOBLINS**
\+ Goblins are a race based mostly deep underground, very adept at finding/gathering rare items, but are also quite destructive, and it follows that they make very destructive machinery
**DWARVES**
\+ Dwarves are a stalwart race, living the mountains and quarries or Rathguarde, and are renowned for their vast ingenuity, and are adept at making amazing machinery if they can get the resources for them.
**ELVES**
\+ Elves are widely known for finding natural resources, and currently occupy the most fertile places on Rathguarde, and live in vast treetop villages. However, they spend little time underground, so are not often getting the most valuable, so to acquire them, they trade with other races for necessities, such as water or food
**ON THAT NOTE**
The various races are designed to be balanced with each other, and any one race needs the others to survive. This will hopefully be well implemented into the game, particularly the multiplayer aspect.
But Rathguarde holds many secrets yet to be discovered….
Rathguarde was developed by Flashfire Games
Rathguarde was Released on Windows,Mac,Linux,iOS,iPad,Android,X360
Rathguarde is a Single & Multiplayer game