Planned Features:
FPS-Third Person seamless integration.
Gear, weapons, ammo, tools, and materials.
Vehicles and Player Constructions.
Real Representations of Clients Hometowns and high profile US Cities.
Clients added as zombies into their own hometown zone with their own name.
Fatigue, Blood-loss, and Rest system for a realistic survival experience.
Optional Mission and Story-line system that drives players to experience the whole world.
Center focus on fun game play, user-skill based combat, and Hide and Go seek style stealth system.
Things we will avoid:
No grinding for gear. Zombie X will not drop Item Y based on Z percent chance. Ever.
You are not super, special, or excellent in any way. Unless you work for it, earn it. Just like anything in life.
You don’t have excessive HP, Damage resistance, or anything else. A large group of zombies isn’t something to wade into. Play smart, or die.
Your Friends can get you killed! Choose wisely.
Monthly Pay Systems. We wont’ nickle and dime you to death. Buy the game, play it and all expansions, for life.
Raging Zombies was developed by sgmongo
Raging Zombies was Released on Windows,Web
Raging Zombies is a Single Player game