Purgatorio
Purgatorio is a short freeware AGS adventure game, created by Jonathan
Lynch for a college project. It tells the story of Frank O’Shea, who is
knocked unconscious during a peacekeeping mission. He wakes up wounded in an
unknown, but strangely familiar town. As he explores the surroundings, he
discovers it is largely deserted and the few people present have unusual
habits.
The horror and isolation-themed game world is made up entirely of photos from
the developer’s home town, including an digitally edited rendition of himself
as the protagonist. These elements are mixed with drawn art and music he
created himself. The general visual style is reminiscent of Soviet
Unterzogersdorf. A large part of the game is spent exploring, with a few
puzzles and conversations.
The game uses a point-and-click interface, combined with a menu interface at
the top of the screen, to walk around, examine, pick up, use, and an
inventory. A few of the puzzles are time-based and it is possible to die.