Project Silva is a **First Person Infiltration** game based on a sci fi planet named **Heaven**.The game focus on the story to deliver a dynamic and consistent story with our home-made Unity plugin : **Memories**.
We are creating the game with Unity,coding in C# and the artistic softwares are :Maya,PS,nDo,dDo and Xnormal .
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**FaceBook | projectsilva.com | OpenClassroom | Unity3D-France.com | Youtube**
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Project Silva takes place in a far coming future where earth has disappeared and left behind it death few humans who traveled to different planets in the universe.Some of them found a desert planet and installed their base on it,that planet was then named Heaven.But Heaven was already occupied by the Andro ides,and they never wanted nor gave the humans an authorization to stay on Heaven,which was called SILVA by the Androides.The two civilizations then started a cold war and humans sent many secret agents in the Androides camp to destroy their Nuclear weapons before they start using them.
The battle has just started and as an **ADN75** Infiltrator you will be sent to many important Andro ides territories where your missions will vary from destroying Nuclear bases,Infiltrating the Androides camp to steal or hack important data.All your missions will be pretty clear and simple until you will discover the truth about the humans and their real goals in Heaven ; you will have the choice to stay with them and keep ignoring the reality or help the Androides and search more about the humans and the reason of their presence on Heaven. The Memories system will be used in this manner and **every** choice you make in **any** moment of the campaign will impact the rest of the game.
Memories are texts (newspaper,e-mail,documentation,etc…) that can be found in the game environment during the campaign.There are many Memories in each Level and they are all dynamic,which means the informations they carry are based the Memories you’ve previously found.
As there are two civilizations,you will only be able to follow one of them in certain chapters of the game,and the Memories of the civilization you are fighting against will note be available,but you can grab them on the game website by changing your chapters with those of someone else !
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Our goal is to deliver a unique Infiltration experience with a colored Artistic direction . The game will be available on Windows,Linux and Mac,a mobile version may also be available after the release of the game
Currently we are a small team of young amateur developers and we work on the game on our spare time :
– **Chaumette «** Fansub **» Adnan** :Project Leader,Art Director,Level Designer and 3D Environment Artist .
– **Baidhir «** Mayaaz **» Hidair** : Weapon and Assets Artist .
– **Mathis «** Artemisart **» Chenuet** : Technical Director and Gameplay Programmer.
– **Pierre “** Mineos **” Gervais** : Game design Programmer, UI Programmer and External Tools Developer
\- **Fran çois-Xavier «** FX **» Guillois** : Scriptwriter
\- **Fanny «** Jelly **» Husson** : Concept Artist
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We are recruiting :
\- 1 Level Designer : ** Experienced with the Unity Engine,modeling skills are a big + ****
-3D Artists :Experienced with any modeling software,Character or Environment Artist ****
-1 Programmer : Experienced with the Unity Engine and the C# programming language . ****
PS :The jobs are **unpaid .**
If you’re interested in one of the jobs bellow please contact me on my Skype : chaumette.adnan
The Website will be translated ASAP in English,right now its only available in French **.**
Project Silva was developed by The Adn Art
Project Silva was Released on Windows,Linux
Project Silva is a Single Player game