Pikmin is a whole new breed of gameplay from Nintendo. The quirky, life-under-the-microscope title delivers a unique experience like few before it with a blend of real-time strategy, adventure, and puzzle elements. Taking advantage of the GameCube’s graphics power, Pikmin sports lush texture work that brings to life a microscopic fantasy world. Players control Captain Olimar, a lovable little astronaut, who crash landed on a planet inhabited by even more lovable little plant creatures known as Pikmin. Olimar can command these creatures RTS-style, assign them tasks, make them attack foes, and gather resources. The ultimate task is to rebuild Olimar’s space ship before a 30-day time window elapses.
|Game Analysis||Pikmin is a 3D, top-down, strategy game, with the player controlling Captain Olimar from a third-person viewpoint. Olimar is followed by the Pikmin, whom he directs. Both Olimar and the Pikmin are approximately an inch in height.To help Olimar are indigenous creatures called Pikmin, which are nearly extinct and unable to survive in the environment without his leadership when he arrives. As this element of symbiosis develops, Olimar discovers parts of his ship and travels across the Pikmin Planet, which is assumed to be Earth, albeit with unknown fauna, although, the game is speculated to be taking place in a post-apocalyptic Earth where humans have died out, due to the unknown species, and debris that which humans would use. The game has three endings depending upon how successful the player is.|