## Description
_Pathways_ is a game about experimental storytelling. It starts in a house
and the player controls a male character. There is a female character in the
room and that forms the start of different possible storylines. The player is
only able to move right, from screen to screen, until an opportunity is
presented to go into a different direction when the paths branch.
Through the player’s decisions, there are up to eight different paths to
explore, with a completely different background that changes the way the
player perceives the male character. When characters talk, the conversation is
shown in the style of silent films – black screens with text – before the
story is continued. Whenever a path is completed, the game restarts and
another route can be chosen. Previous paths are shielded from the player to
guide the character into a different direction.
The stories themselves are for the player to explore, but they cover a wide
range of topics and emotions, and one of the prominent themes is the
experience of absence. There is also a recurring character that is aware of
your different paths and talks to you in successive sessions regardless of the
game’s restart.