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The story follows New York City police officer Aya Brea over a six-day span in 1997 as she attempts to stop the monster that is sparking the creation of a creature that will destroy the human race through spontaneous human combustion. Players are allowed to move freely around several open environments while utilizing a pausable real-time combat system along with several role-playing game elements.
The main strengths of this game are it’s pretty stellar presentation, the innovation of combining a survival horror game with RPG elements along with the upgrading system for tools, and the replayability of it having a secondary campaign for a secret ending. It moves fast, has a unique premise and some high concept ideas, however it only kind of falters on the character development and writing some (maybe due to localization, not sure). Overall though, it’s super fun to play through and a near perfect length. Great game.
Score Breakdown
“The Tale”
Story- 7
Pacing- 9
Characters- 6
Originality- 9
Linearity- 8
Length- 9
Epicness- 8
“The Presentation”
Visuals- 8
Display- 7
Music- 8
Sound FX- 8
“The Mechanics”
Ease of Use- 7
Innovation- 9
Replayability- 8