Painkiller: Hell and Damnation – The Clock Strikes Meat Night
When the clock strikes midnight, it’s meat night in Daniel’s hemisphere. Although the edibility of demon flesh still has to be explored for the bigger part of mankind, Daniel knows that one already. Join Daniel in his newest adventure of carnival carnage…
Key Features:
Dual weapons power-up: that’s right, Daniel had steroids for breakfast over the past weeks. The following weapons are available for Akimbo in Singleplayer and Coop: Minigun, Shotgun, Stakegun, Electrodriver
New Tarot Card: Health Stealer – Daniel is now leeching life out of his foes and you know what that means, right? This makes Daniel the Perpetuum Mobile of Death, that’s for sure.
Expansion of the Singleplayer and Cooperative gameplay: new actions, secret areas, usable mechanisms, more enemy variations
New Enemies: Loki, Ninja, Leper Monk
New unique character set: Lepers (medieval zombies)
New Environmental Weapon: Meat Mine (the head of a dismembered Leper explodes as a mine after being charged with Soul Catcher)
“It was horrible. There was this awful stench of demon flesh in the air and this blood-boiled maniac kept supercharging the cut off head of my mate until it exploded, sweeping dozens of others to their death. These images of savagery still haunt me in my dreams…” – Surviving demon of Daniel’s assault on the Old City
Two Singleplayer Maps expanded with content
Asylum: Underground/sewers section of the size of the original map has been added to the level
“Teleport to insanity”: after beating the level in the “original” way, Daniel is thrown into a maze of mirrors, teleporting him between various sections, leading to a massive outdoor slaughter-fest
Bridge: Huge new Winter Town from the World War II era has been added to the original map
Zombie soldiers and tanks are still on patrol
Boss fight has been added. According to rumours it’s got something to do with gas tanks
New gameplay elements: Cart-chase and cable railway now have to be fought actively
One New Single-player Map (Town) remade and adapted – combat actions are rearranged, additional enemies (Templars) appear there
| Minimum System Requirements | Recommended System Requirements | |
| CPU | Intel Core 2 Duo @ 2Ghz / AMD Athlon 64 X2 equivalent | 2.4 GHz Quad Core processor |
| RAM | 2 GB RAM | 3 GB RAM |
| OS | Windows XP SP3, Windows Vista/7 | Windows Vista/7 |
| Graphics Card | NVIDIA GeForce 8600 / ATI Radeon HD 2600XT (256 MB) | NVIDIA GeForce 9800 GTX/ATI Radeon HD 4850 (512+ MB) |
| Direct X | 9.0c | 9.0c |
| SOUND CARD | DirectX Compatible | DirectX Compatible |
| HDD Space | 5 GB HD space | 5 GB HD space |
| Minimum System Requirements | Recommended System Requirements | |
| CPU | 2 GHz Dual Core Intel CPU | 2.4 GHz QuadCore Intel CPU |
| RAM | 2 GB RAM | 4 GB RAM |
| OS | OS X version 10.6.3 or later | OS X version 10.7 or later |
| Graphics Card | nVidia GeForce GT 9600M/320M, or ATI (AMD) Radeon HD 4670 with 256 MB VRAM. Intel integrated GPUs are not supported | nVidia 9800/260, or ATI (AMD) Radeon HD 4870 with 512 MB VRAM. Intel integrated GPUs are not supported |
| HDD Space | 5 GB HD space | 5 GB HD space |
| Minimum System Requirements | Recommended System Requirements | |
| CPU | Intel Core 2 Duo @ 2Ghz / AMD Athlon 64 X2 equivalent | 2.4 GHz Quad Core processor |
| RAM | 2 GB RAM | 3 GB RAM |
| OS | Ubuntu 12.04/13.04, Linux Mint 14 & 15 (64-bit) | |
| Graphics Card | NVIDIA GeForce 8600 / ATI Radeon HD 2600XT (256 MB) | NVIDIA GeForce 9800 GTX/ATI Radeon HD 4850 (512+ MB) |
| HDD Space | 5 GB HD space | 5 GB HD space |
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