Summary
Monster Hunter Tri depicts an ecosystem where man co-exists with fantastic beasts that roam both the land and the sea. Featuring both online and offline cooperative modes, players can join online hunting parties with up to four players or play with two players on a single TV for select quests. Players also have the option to face Monster Hunter Tri’s quests as a single player experience accompanied by Cha-Cha, an AI hunting partner whose tracking and trapping skills will prove invaluable in the hunt.
Game Analysis | Monster Hunter Tri is the third console installment in the Monster Hunter franchise, developed by Capcom and released for the Wii in Japan on August 1, 2009. Players choose a weapon and complete quests for "The Guild". There are several types of quests, categorised into gathering quests, hunting quests, and capturing quests. Completing specific quests will allow one to embark on an "Urgent Quest" which will allow progression to the next tier of quests, which applies to both offline and online play. | |
Optimization Score | 10 |
Overview
Platforms
Release Dates
2010-Apr-29 - Wii - Australia
2010-Apr-23 - Wii - Europe
2010-Apr-20 - Wii - North america
2009-Aug-01 - Wii - Japan
2010-Apr-20 - Wii - Worldwide
2011-Dec-10 - Nintendo 3DS - Worldwide
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Keywords
4 player co-op,a.i. companion,action-adventure,animation priority,arpg - action rpg,attributes,AxE,blocking,boruborosu,boss fight,boss pattern,bosses,bots,character creation,club nintendo,collectibles,combo,cooperative play,critical hit,customizable characters,customization,death,dinosaurs,dosujagii,dragons,e3 2008,elements,exploration,fantasy,felyne,finishing move,fire,fishing rod,gamecube controller support on wii,grinding,hack and slash,health,hit points,hunter,instant death,invisible wall,item combination,jagii,jagiinosu,kurupekko,lance,language selection,loading screens,ludroth,melee,menus don't pause gameplay,merchants,minimap,monsters,mushroom,narwhal,online,original soundtrack release,partners,polygonal 3d,ragiakurusu,real-time combat,role playing,s-rank,sandbox,sea monster,sequel,shield,shield bash,slashing weapons,stamina bar,swimming,sword,third-person perspective,tokyo game show 2008,underwater gameplay,vendor trash,waggle,water effects,wii classic controller,wii classic controller support,wii speak support,wyvern
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Monster Hunter Game Series [View Monster Hunter Full Game Series]
CapcomCapcom Production Studio 1Monster Hunter Tri
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8.1
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8.1
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4 player co-opa.i. companionaction-adventureanimation priorityarpg - action rpgattributesAxEblockingboruborosuboss fightboss patternbossesbotscharacter creationclub nintendocollectiblescombocooperative playcritical hitcustomizable characterscustomizationdeathdinosaursdosujagiidragonse3 2008elementsexplorationfantasyfelynefinishing movefirefishing rodgamecube controller support on wiigrindinghack and slashhealthhit pointshunterinstant deathinvisible wallitem combinationjagiijagiinosukurupekkolancelanguage selectionloading screensludrothmeleemenus don't pause gameplaymerchantsminimapmonstersmushroomnarwhalonlineoriginal soundtrack releasepartnerspolygonal 3dragiakurusureal-time combatrole playings-ranksandboxsea monstersequelshieldshield bashslashing weaponsstamina barswimmingswordthird-person perspectivetokyo game show 2008underwater gameplayvendor trashwagglewater effectswii classic controllerwii classic controller supportwii speak supportwyvern
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Trailer
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