Summary
It’s you against the evil Mother Brain in the thrilling battle of Metroid! You’re inside the fortress planet Zebes. The planet of endless secret passageways where the Metroid are multiplying. Left alone the Metroid are harmless. But in the wrong hands they could destroy the galaxy. It’s up to you to prevent the Mother Brain that controls Zebes from using the Metroid for evil purposes. But that won’t be easy. You’ll have to use your spacesuit to absorb valuable energy for your search to gain the use of power items like the Ice Beam, Wave Beam, High Jump Boots and Varia. If you survive, it will be you and your acquired powers against the Mother Brain.
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Metroid Game Series [View Metroid Full Game Series]
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I knew going in that this may not be my cup of tea but I ended up disliking it more than anticipated. There is no indication of where to go which isn’t necessarily a bad thing, but It becomes a major problem when every room looks the same. I basically walked around until I found elevators to move on. But my actual problem with the game is the controls. The game switch between tight and icy at a moments notice, and throughout my playthrough I had no idea why. Even worse was when the screwattack was brought into the game, because now each jump had three modes it could be in, float screwattack, floaty non-screwattack, and tight screwattack, which became a major problem when trying to do any of the numerous platforming segments or just trying to kill something. Upgrades give little to no indication as to what they are at first glance, leading me to look up online how to use missiles (a mandatory part of the game).
There are three bosses in the game, the first being a sponge, where my only option was to tank all the hits and rely on morphball invincibility, the second being ridley, whom I just stood beside until he died, and mother brain who may be my least favourite boss fight in any game i’ve ever come across. The lead up to him has you facing off against metroid who steal up to a full energy tank if they touch you. So by the time you get to the boss you’ll be lucky to have 200 energy. Then you have to simply spam missiles in a bullet hell fashion. The real problem with this is that some of the ‘bullets are breakable’. But because of the bad controls, screwattack fails to proc and cause you to take unnecessary damage, and if you end up in the lava by mother brain itself, you are likely to never get out due to both the bullets and the floatyness pushing you into mother brain.
This may seem like a bit of a rant… and it is. I normally try to point out the positives in my reviews, but there aren’t many. Some of the music is good, some not so much. Samus being a women was a nice touch for the time but it doesn’t really affect the game.
Hopefully Zero Mission fixes these problems as I can’t recommend the original in any way, unless you already have nostalgia for the game.