Mimic memorised musical melodies to give life light despite the darkness in your mind.
## About This Game
Memody: Sindrel Song is a novel take on the music game genre, in which you
must accurately mimic musical melodies to build memories that give light to
life despite the darkness inside your mind.
## GAMEPLAY
* It’s a music game, but it’s not a typical rhythm game. It’s more like learning songs by ear on an actual instrument.
* Mimic melodies using piano-like note buttons, in two ‘modes’ (light and dark) of six notes each. These play distinct tones that are consistent between songs (eg key 1 always plays a Bb in light mode, an Ab in dark mode).
* The challenging difficulty makes success incredibly satisfying! The player’s performance is graphed after each attempt, marking clear progress towards a goal. There’s also an easier Casual mode.
* Immerse yourself in an imaginative world with deep lore, with lots of clever dialogue that fleshes out seven unique characters, each of whom represents a different outlook towards life, death, and the difficulties we face.
* Learn seven increasingly difficult songs, each with emotional themes related to the characters, story, and life in general.
* Feel moved by this heartfelt exploration of coping with mental illness, finding meaning in life, and empathising with others by listening.
## STORY
The story follows Memody, a ‘sindrel’ who’s just awoken into life. Sindrels
naturally live for just six days before a fatal winter claims them, but the
opportunity for prolonged life presents itself to her. Sindrels have symbiotic
creatures in their heads – daemons – which provide guidance through life, but
Memody’s is ‘defective’, poisoning her thoughts with constant abuse. Would
life eternal be desirable if it was shared with an inescapable inner critic?
By sharing songs with other sindrels and understanding their perspectives on
life’s value, she might build connections with new friends – and new outlooks
– whose light outweighs the dark.
## STORY BEHIND THE STORY
All the game’s content – concept, code, graphics, music, writing, etc – was
made by a solo developer, while recovering from treatment for brain cancer…
which he had on top of serious mental health issues (severe social anxiety and
depression). Both the physical and mental brain issues revolved around memory
in different ways: a big part of the social anxiety is being haunted by (often
objectively trivial) memories of social embarrassment, and the major brain
surgery to treat the tumour presented the risk of permanent memory loss. This
game explores the dark and light sides of memory, both in an attempt to reduce
or prevent that memory deterioration, and to make peace with inner demons.
If nothing else, hopefully it’s inspiring. If someone can do this alone with
both mental illness and brain cancer, then surely you can achieve your goals
if you put your mind to them!
This is the first of several games that’ll be set in a world called Alora
Fane. If you appreciate deep, characterised – and funny! – dialogue in games,
and novel world lore, there should be a lot in this for you!
| Minimum System Requirements | ||
| CPU | Dual-core CPU @ 2.4 GHz | |
| RAM | 2 GB RAM | |
| OS | Windows 7 | |
| Graphics Card | Integrated graphics or dedicated graphics card with 512 MB of VRAM | |
| HDD Space | 150 MB available space |