Labyrinth CCG + tactical RPG was developed by Free Range Games, Released in 2016-03-07
Labyrinth CCG + tactical RPG was Released on Windows,Mac,iOS,Android
Labyrinth CCG + tactical RPG is a Single & Multiplayer game
### Greenlit!
### Successfully funded on Kickstarter!
### #6 Players Choice – Best Upcoming Indie 2015
## Be Both Adventurer and Dungeon Master
With Labyrinth , embark on a new Collectible Card Game (CCG) adventure: Assemble powerful decks of Heroes to invade rival dungeons and engage in epic player vs. player 3D battles–then, use the loot from your conquests to customize your own dungeon and put together a powerful deck of bosses, minions, and traps to defend your riches at all costs.
## Core Gameplay Features
* PvP game which marries CCG & RPG
* Your Offense deck forms a party of Heroes to raid a dungeon
* Your Defense deck forms a dungeon with Bosses to defend your loot when you are not online
* Tactical turn-based action fused with CCG strategy
* Boss cards define their own uniquely themed dungeon rooms
* Free to Play with hundreds of cards to win, craft, and purchase
* Releasing on PC and Mac; iOS and Android to follow
Chat live \– just look for the Oracle at the bottom of the Labyrinth website. Or talk to us using: community forum, Labyrinth CCG Steam group, @labyrinthoracle, Facebook, or Twitch.
## Bring ‘action’ to collectible card games
With the inclusion of a turn-based 3D combat system, we are excited to bring more action and tactical thinking to the battlefield, upending many conventions of traditional card games. Every card is more than a means for achieving victory: it’s also part of a living, breathing world. This also plays to our studio’s experience in making AAA action games.
## Design for deep CCG strategy
The combination of tactical action with familiar CCG strategy opens the door to a new kind of adventure game. We are happy that the creator of Ascension and Solforge, Justin Gary and his team at Stone Blade have joined us to add their decades of experience playing and designing CCGs to our own. Together we are exploring this new frontier and discovering new possibilities for rich gameplay.
## Create an expansive world rich in culture–both magical and familiar
We are passionate game developers. We want that to shine through in Labyrinth. In crafting the diverse world of Hylea, whether we are describing the Cosmos and creation story of Starfall or the jewelry of a Giant from the Northern Clans, we strive to have our passion and attention to detail reflect in every facet of story and art.
## Build a game that will last for decades
First and foremost, Labyrinth is a collectible card game. With their hallmarks of creative play, endless combinations, meta-game thinking and the potential for vast expansion, CCGs offer the best and longest-lasting experiences in gaming. We’ve captured these proven qualities and folded them into an exciting new game.
Labyrinth is a love letter written to the things that first ignited our passion for gaming–collectible card games, fantasy RPGs, and turn-based PC strategy games. We’d love to hear your thoughts on this project and any feature requests!
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