Summary
## Description
_Kryzta_ is an experimental action game by cactus. On the surface, it looks
like an arena shooter, but you are unable to fire. Instead, the focus is on
avoiding enemy shots and maneuvering in such a way that the enemy hit each
other, instead of you.
When your opponents are destroyed, they leave behind energy units. Picking
these up will add an extra layer of armor to your ship. Alternatively, you can
opt to detonate some of this armor, causing a wide area explosion, by pressing
‘z.’
_Kryzta_ was completed for The Poppenkast’s ‘3 Hours To Fame’ competition,
though cactus said it took him closer to six hours.
High-scores are stored online.
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