Two years after the Helghast assault on Vekta, the ISA is taking the fight to the enemy’s home world of Helghan. The ISA goal is direct: capture the Helghast leader, Emperor Visari, and bring the Helghast war machine to a halt. Assuming the role of Sev, a battle-hardened veteran and a member of the Special Forces unit Alpha Team, the player must lead a group of highly trained soldiers on a mission to take out the Helghast threat.
"In 2357, the halcyon days of wealth and prosperity among Earth’s colonies came to an abrupt halt when the Helghast Third Army attacked planet Vekta. Swept into a frenzy by their tyrannical ruler, Scolar Visari, the Helghast forces attempted to seize control of Vekta’s capitol in a bloody blitzkrieg. Their initial attack was defeated by a small group of ISA peacekeeping forces.
In the months that followed, the ISA slowly succeeded in driving the remaining invaders off Vekta – but not before the retreating Helghast troops captured a powerful nuclear weapon. Refusing to fall victim to Visari’s plans of conquest ever again, the ISA decided to launch a full-scale planetary invasion of the Helghast home world.
You are Tomas ‘Sev’ Sevchenko, a special forces operative for the ISA. Along with the other members of Alpha Team – Rico, Garza and Natko – you are sent to planet Helghan to bring Scolar Visari to justice before he can use the nuclear weapon against its creators. During your mission, you will meet heavy resistance from the fanatical Helghast forces…"
|Minimum System Requirements||Recommended System Requirements|
|CPU||AMD Athlon X2 2.8 GHz or higher; Intel Core 2 Duo 2.4 GHz or higher||AMD Six-Core CPU; Intel Quad-Core CPU|
|RAM||4GB or more||8GB|
|OS||Windows Vista 32-Bit with Service Pack 2 and the KB971512 platform update||Windows 8 64-bit|
|Graphics Card||AMD Radeon 3870 or higher; NVIDIA GeForce 8800 GT or higher||AMD Radeon 7870 or higher; NVIDIA GeForce GTX 660 or higher; Graphics Memory: 3GB|
|Game Analysis||The game is presented almost entirely from a first person perspective, aside from vehicular combat. Killzone 2 features a "lean and peek" cover system which allows the player to take cover behind an object and then pop out to fire at enemies. The "lean and peek" mechanic stays in first person view at all times. It is also possible for the player to pilot vehicles at two points in the game: a tank and an exoskeleton. Many classic weapons and vehicles from previous Killzone installments return, such as the M82-G and the StA-52 LAR. The Sixaxis motion control feature is also utilized in performing certain actions such as turning a valve, arming an explosive charge and sniping.|