Ickle Monsters is a time, space and inter-dimensional jumping, tongue in cheek old school isometric arcade twin stick shooter with lots of weapons, lots of monsters and a ridiculous amount of unnecessary gore!!!!Single player Story modeThe main single player portion of ickle monsters is divided into ten themes, each theme is divided into three to four levels which take the form of either an Twin stick isometric shooter style level or a Third-person rail shooter . Each Theme is set in a different time period, place or dimension and contains a series of objectives that must be completed. Some objectives are present at the start of the level, while others are added during play. A few levels have secondary objectives, which are not required to complete unless on the normal or hard difficulty setting. Each level includes a single checkpoint in the middle where the player can restart if they die or fail to complete an objective, the player must choose from three difficultly levels. The
| Minimum System Requirements | Recommended System Requirements | |
| CPU | Intel Pentium 4 1.8GHz / AMD Athlon XP 1700+ | Intel Core 2 Duo E4400 2.0GHz / AMD Athlon 64 X2 Dual Core 4200+ |
| VRAM | 128 MB | 256 MB |
| RAM | 1 GB | 2 GB |
| OS | Win Xp 32 | Win Xp 32 |
| Graphics Card | nVidia GeForce 210 / AMD Radeon X600 Series | nVidia GeForce GT 340 / AMD Radeon X1900 GT |
| Direct X | DX 9 | |
| HDD Space | 500 MB | 500 MB |
| Game Analysis | Ickle Monsters is a time, space and inter-dimensional jumping, tongue in cheek old school isometric arcade twin stick shooter with lots of weapons, lots of monsters and a ridiculous amount of unnecessary gore!!!!Single player Story modeThe main single player portion of ickle monsters is divided into ten themes, each theme is divided into three to four levels which take the form of either an Twin stick isometric shooter style level or a Third-person rail shooter . Each Theme is set in a different time period, place or dimension and contains a series of objectives that must be completed. Some objectives are present at the start of the level, while others are added during play. A few levels have secondary objectives, which are not required to complete unless on the normal or hard difficulty setting. Each level includes a single checkpoint in the middle where the player can restart if they die or fail to complete an objective, the player must choose from three difficultly levels. The | |
| High FPS | 200+ FPS ( GTX 1060 ) | |
| Optimization Score | 10 | |