****The Game****
Icarian Conflict is a fresh new perspective at first person shooters in today’s super saturated market, being designed in the shiny new Unreal Engine 4. Most AAA titles today are lacking in creativity and are only catering to a specific audience. What we want to bring back is the Counter-Strike esque feel to shooters to bring the challenge of wielding a virtual weapon but the simplicity and enjoyment of being able to hop in and play with other players of varying skill. Our plan is to give players that sense of classic social gaming while smacking them in the face with fun at the same time. You can expect different game types, abilities, XP levels, vehicles, realistic gun recoil, and interactive maps. We also have a new way to deliver all of this, buy using our special game mechanic, “Live Gametype switching”. More details will be announced soon.
****The Company**
** Lethal Lens was founded by Kenny Gazko in 2012 with a vision of making creative, entertaining, and indulging media. His ideas eventually evolved and Project Icarus was born. With such a compelling story and concept he quickly found himself among like-minded individuals who share a passion for propelling Project Icarus into fruition, which leads us to our team.
****The Team**
** We have a humble sized team of eight incredibly talented and ambitious people that consist of 3D artists, sculptors, game developers, a programmer, and a composer. We all share a vision of bringing this project to life and making a career out of our passion for gaming. We’re still in early development and expect to have a playable demo out soon.
****Our Goal****
**We plan to release this game for the PC (Windows, Linux, and Mac) when completed, and if successfully funded, in your hands in 2018.
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Icarian Conflict was developed by Lethal Lens Productions, LLC
Icarian Conflict was Released on Windows,Linux,XONE,PS4
Icarian Conflict is a Multiplayer game