Aliya Elasra is an archaeologist, exploring a strange region of space called the Nebula with her robot sidekick Six, hoping to uncover the secrets of the long-forgotten past. When a roboticist from the University of Iox goes missing, Aliya begins a trail of discoveries that will lead to the very edge of her world - and the ancient secret of Heaven's Vault.
Sail an open-world of fast flowing space-rivers, discover lost ruins, explore ancient sites, find artefacts and translate their strange hieroglyphics. Piece together the history of the world and an entire ancient language.
From the creators of massively-branching interactive adventure 80 Days, Heaven's Vault is not your usual linear adventure game. Progress through the game in any order you choose - the game's fully adaptive narrative remembers every choice you make, every discovery and every action you take, influencing what happens next. Meet a diverse cast of characters who remember everything you say, and who's attitude to you will change with how you act. Some are friendly, some are cautious, and some are out to trick you.
Who will you trust? What will you find? What will you learn? What will you risk? What will you lose?
| Minimum System Requirements | Recommended System Requirements | |
| CPU | SSE2 instruction set support | INTEL Quad Core 2.5 GHz |
| VRAM | 2048 MB | 2 GB |
| RAM | 4 GB RAM | 8 GB |
| OS | Windows Vista or later | Windows Vista/7/8/8.1/10 |
| Graphics Card | Shader Model 4.0 capable card | |
| Direct X | Version 10 | 10 |
| SOUND CARD | DirectX Compatible | DirectX Compatible |
| HDD Space | 2 GB available space | 2 GB free |
| Minimum System Requirements | ||
| CPU | SSE2 instruction set support | |
| RAM | 4 GB RAM | |
| OS | macOS 10.10 Yosemite or later | |
| Graphics Card | Mac supporting OpenGL 3.3 or later | |
| HDD Space | 2 GB available space |
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Deep and compelling plot, word puzzles are challenging and interesting, remarkably intelligent compared to so many other games.
Movement feels "wrong" and imprecise. Some character portraits during conversation don't seem to accurately portray the emotion happening in the dialogue.
I mostly like it. I like exploration and puzzle games, and this is a good example. The main puzzle mechanic is piecing together fragments of an ancient language. As for the plot, you begin by searching the galaxy for a missing scientist. But there’s much more under the surface – questions of philosophy and faith, the mysteries of history, and the questionable intent of the ruling government.
The “open world” exploration is somewhat wonky and strange. Your character doesn’t walk through the game, but rather “ghosts” from one point to another, in small jumps, It makes navigating around more difficult than it should be, but the game just isn’t set up like a traditional 3D engine would be. It’s hard to explain, but the difficulty of getting to where you want to go definitely breaks the immersion.
Otherwise, it’s a fine game – a uniquely thoughtful and deep experience.