I’ve been working on this project on and off over the past 6-9 months. I wanted to make a simple pickup and play arcade game, and I feel on the right track. The player is moved with the mouse (WSAD works, but it’s super iffy), and the goal is to get as close as you can to the bouncing enemies without touching them.
As you get closer, you raise your score and make them smaller, eventually destroy themselves.In order to keep your score, just simply click LMB or hit space, and you’re score is saved, and you hopefully have a new record(yay)! Touch an enemy or the border, lose it all and start from scratch.
A DropBox playable build is here. Too big for IndieDB’s file size limit.
Music from Red Forge, and art from Full2D
greedIsGood was developed by Ascended Alpaca
greedIsGood was Released on Windows,Mac,Linux
greedIsGood is a Single Player game