“Gone” was created for the second edition of the “Artgame Weekend” Game Jam in Paris, in April 2011. Much to our surprise, it won!
Since this came out of a Game Jam and none of the others has an indieDB account it didn’t seem worth it to create a one-off development group. Here is the list full list of contributors:
* **Romain BONNIN** \- Design
* **Claire SISTACH** \- Design
* **Cesar ESPEJO** \- Art
* **Fabien CAZENBE** \- Art
* **Lionel JABRE** \- Art
* **Lise GEORGE** \- Music
* **William DYCE** (that’s me) – Programming
We’re just finishing up a new-and-improved version of the 48-hour one, due to be released… imminently! Also check us out on:
Gone was developed by wilbefast, Released in 2011-05-22
Gone was Released on Android
Gone is a Single Player game
- A Hole In Space
- A hermit crab is finding a house
- A Calm Memory Game
- Wood Brothers Flying Colours
- A Day
- (Early Access Optional) Dudes on a Map: Game Master
- Lucid Cycle
- //TODO: today Original Soundtrack
- A Conversation With Mister Rabbit
- Wood Killer
- A Frog’s Tale
- 2D Platformer GAME (Toy Factory)
- 4 Witch Seasons & Convenant
- a guard walks into a tavern
- The Help Desk