Summary
G.I. Combat Episode I: Battle of Normandy
## Description
GI Combat wants to bring you to the combats between Allied and Germans in
Normandy ’44. Battlefields are mainly Normand bocages and villages,
interesting for some ambushes.
Developed by the creators of Close Combat series, GI Combat is a try to put
this Close Combat system into a 3D engine: simple but efficient orders system,
requisition points in order to make you own company and real time strategy.
You still command up to 15 squads and/or vehicles (about a 100-men company).
The morale, the amount of ammo,and ballistics are still represented in order
to play a realistic game.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Pentium III | Intel Pentium 4 1.7GHz / AMD Athlon XP 1700+ |
VRAM | 32 MB | 64 MB |
RAM | 128 MB | 256 MB |
OS | Windows 95 | |
Graphics Card | nVidia GeForce 6100 / AMD Radeon 7000 64mb | |
Direct X | DirectX 8.0 | DX 8 |
HDD Space | 512 MB | |
CD-ROM | 8X (1.2 MB/s) | |
Game Analysis | GI Combat is a Real-Time Strategy game, engulfing the player in the dynamic conflicts of the Second World War. The fully three-dimensional environment provides unsurpassed detail for terrain, armor penetration, vehicle movement, morale, and combat resolution! Immerse yourself in the agonizing struggle to hold back enemy offensives, lead an assault to capture key objectives, and charge into the fray with gritty, determined grunts! You have the chance to live in that moment, and rewrite history! | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Optimization Score | 10 |
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