Future Fragments was developed with support from Jump Into The Light in New York City and was debuted at Cite Internationale des Arts in Paris.
## About This Game
Command Z Presents Future Fragments a virtual reality installation created by
Michael Ziga with soundscapes by Silvio Buchmeier. Connor Hanwick, and Palmer
Foote. The virtual gallery places participants in three successive museum
spaces, filled with sculptures reimagining classical figuration, gothic
aesthetic, and modernist forms. The viewer is encouraged to interact with the
relics by throwing them across the spaces towards destruction, contrary to
traditional museum experience. The works are designed using 3D scans
anonymously taken from The Metropolitan, Louvre, Uffizi, and Acropolis
museums. The scans were digitally manipulated to create new sculptures from
old, building the future from fragments of the past.
Minimum System Requirements | ||
CPU | Intel i5-4590 | |
RAM | 8 MB RAM | |
OS | Windows 7 SP1 | |
Graphics Card | NVIDIA GeForce GTX 970 | |
HDD Space | 4 GB available space |