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## **OPEN BETA v-** **0.8.9** **:** **download right now from here ****or from our** **indieDB download page.**
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**EFFING DEAD – The Broken Path** is a **survival action game** , completely in 3D, with real-time light and shadows, glows and water physics.
We love the genre and try to bring back the **same feelings** and **joy** we discover while we played with RE4. But, also, we try to improve some aspect of the game mechanics and give it our special touch.
### What’s the game about
The game take place on a **far** **far** **planet**. A company specialized in finding new **water sources ** send a ship of specialized clones to research new resurgences. They find a planet full of water and build a station for taking and storage the water.
But the connection with the planet station is lost by weeks, only **one defence clone **seems to be functional and operative. It’s up to the player to take control of him and check what’s going on.
The objective is to find out what’s happen to the station, clean any kind of hostilities and activate the main signal with earth.
The **defence clone** is full operative and ready to take action and fix any kind of problem, but the player need to **take care of the connection** with him: damage disturb and alter the **camera signal**. Plus you need to worry about some places that have **connection** **s** **shield** **s** which must be removed or deactivated.
The clone has also a **special** **ability** when **he aim** **s** **objects** : he can interact with station terminals, activate machines and take control of different type of sensors. The player will use the aim ability to explore and restore the full functionality of the water station.
He also can perform **SPECIAL MOVES** and **FINISH THE ENEMIES** with the **V-Blade** on his arm and do **BARREL ROOLS** to avoid enemies grabs.
### Features
* Third person point of view with **re** **al time lighting** and day/night time
* 3D **water** with physics
* ragdoll on enemies
* In game **M** **ap** with enemies presence
* No need of **inventory** screen: change weapon and use stuff in game without any pause
* **A** **im to interact** and **take control** of different type of sensors
* Exploration will need **puzzles** solving – we like action but also brain use
* Different type of **weapons**
* Enemies with multiple type of **AI** and **attack** **-** **defence** **behaviour**
* Find the right tactics and the best way to kill the enemies for **increas** **ing** **you** **r** **ammo** **s**
* **Do** **head shots** or **destroy** **bodies parts** with your arsenal
* Be fast with the **button press** when enemies takes you
* Perform **barrel rolls** to avoid grabs and use the **energy blade** for special moves
* Look out for your energy and prevent damage for the **camera signal**
* Find out **how to enter** **area** **s** with camera signal shields
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**EFFING DEAD ** runs on **Windows** but we are planning to release it also on **MAC** and **LINUX**.
Effing Dead – The Broken Path was developed by TheShortAndTheTall, Released in 2013-12-15
Effing Dead – The Broken Path was Released on Windows
Effing Dead – The Broken Path is a Single Player game