Dustman
_Dustman_ is a single player, shareware, puzzle game.
The player is presented with a game area on which there are houses, paths and
areas of grass. The player must collect from all of the houses around the
town. Points are scored for bins and bin-bags collected, points are lost for
dropped or split bags which can happen if too many bags are being carried.
There are also dogs around the town which may, or may not, attack. The game is
timed and if the player takes too long to collect the refuse it’s game over,
however if they’re efficient they progress on to the next screen.
The game comes with two graphics modes, VGA which has pretty pictures and an
unspecified mode which uses character graphics. The actual game area is
thirty-two lines deep but only sixteen lines are shown at a time, the game
scrolls automatically when the player gets within four lines of the
upper/lower edge.
The game comes with a companion program, the ‘Dustman Sprite Designer’ which
allows the player to edit the VGA sprites, the text sprites used by the game
cannot be changed. registered users were also sent an editor that allowed them
to create their own levels.
- A Hole In Space
- A hermit crab is finding a house
- A Calm Memory Game
- A Day
- (Early Access Optional) Dudes on a Map: Game Master
- Lucid Cycle
- //TODO: today Original Soundtrack
- A Conversation With Mister Rabbit
- A Frog’s Tale
- 2D Platformer GAME (Toy Factory)
- 4 Witch Seasons & Convenant
- a guard walks into a tavern
- The Help Desk
- eemmmpty
- Tsinghua-style student life