Docking Sequence is an arcade game maintained in the climates of cosmic science fiction, designed for mobile equipment with iOS system. The project came from the Quantum Sheep studio, known mainly from the Air Supply series.
The game consists in guiding a spacecraft trying to moor at the star stations. The work of the pilot in this game is not easy, because the stations are small and what’s worse, they are still rotating. Additional obstacles, such as asteroids, make it difficult to play. In addition, other threats appear on the maps, including spacecraft of pirates, unstable inter-dimensional portals, mines and even mysterious black monoliths, which are of course a reference to the space Odyssey cycle.
Control is based on drawing lines on the screen to direct the ship to move in a given direction. The faster and longer the gesture with your finger, the faster the machine will reach. In addition, touching one point causes only the engine and in the same way it will be switched on later. Each move consumes a single unit of fuel and when we empty the tank, we only have five seconds left to moor. If we do not fit into this period, the ship will explode.
Effective mooring takes us to the next level, and in total we have the opportunity to visit one hundred space stations. For our successes we are rewarded with points, which we spend on unlocking additional nine machines and the same number of visual filters changing the graphics of the game.
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