Dishonored is an immersive first-person action game that casts you as a supernatural assassin driven by revenge. With Dishonored’s flexible combat system, creatively eliminate your targets as you combine the supernatural abilities, weapons and unusual gadgets at your disposal. Pursue your enemies under the cover of darkness or ruthlessly attack them head on with weapons drawn. The outcome of each mission plays out based on the choices you make.
Dishonored is set in Dunwall, an industrial whaling city where strange steampunk-inspired technology and otherworldly forces coexist in the shadows. You are the once-trusted bodyguard of the beloved Empress. Framed for her murder, you become an infamous assassin, known only by the disturbing mask that has become your calling card. In a time of uncertainty, when the city is besieged by plague and ruled by a corrupt government armed with industrial technologies, dark forces conspire to bestow upon you abilities beyond those of any common man – but at what cost? The truth behind your betrayal is as murky as the waters surrounding the city, and the life you once had is gone forever
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Pentium Dual Core E2220 2.40GHz / AMD Athlon II X2 215 | Intel Core 2 Duo E7500 2.93GHz / AMD Athlon II X3 450 |
VRAM | 512 MB | 1 GB |
RAM | 3 GB | 4 GB |
OS | Win Xp 64 | Win 7 64 |
Graphics Card | nVidia GeForce 315 512MB / AMD Radeon HD 4350 | nVidia GeForce GT 640 / AMD Radeon HD 6670 |
Direct X | DX 10 | DX 11 |
SOUND CARD | Yes | Yes |
HDD Space | 9 GB | 9 GB |
Game Analysis | Dishonored released to wide media acceptance. A first person stealth title. You are the once-trusted bodyguard to the Empress. Framed for her murder and driven by revenge, you must become an infamous assassin, known only by the disturbing mask that has become your calling card. | |
High FPS | 199 FPS ( GTX 1060 ) | |
Optimization Score | 9.7 |
- the story
- the gameplay
- great difficulty costumusation (you could even play without a hud)
- more than one approch per mission
- the interesting graphics
- not exactly open world
I did not play the game when it came out, but when Dishoned 2 hit the market I decided to go though both of them and I was really stunned. You can check youtube for the brutal fast runs of the fans. The games is a solid 10.
I had this game sitting in my steam account for quite a while before I finally sat down and played it. After I started, it did take me a bit to get into the gameplay. This is just my preference for gaming, but I wish I would have known the mechanic of chaos vs stealth right away; once I doubled down on stealth I really started to enjoy the game, but it took me a while to figure that out. I also found the gameplay wasn’t particularly intuitive to start with. But, again-once I figured everything out, I definitely enjoyed the game. My biggest complaint is the ending(s). I found the little cinematic to finish the game was incredibly disappointing, especially since I still have no idea what the deal is with the Outsider; and the game never made me really care that much about who he is anyways. So to have a character whom I don’t really care about give me the run-down for the ending; kinda disappointing. Still though, an overall fun game and definitely worth the discount price that you can get it for now.
+First Two Levels made me feel great
+Easy to get into
+Rarely felt like the game was in the wrong
+Interesting characters
- The rest of the game did not feel fleshed out
- Non-lethal options left much to be desired
- Events can happen without your knowledge (random deaths in non-lethal playthrough)
- No defined difficulty curve
I went into the game with no expectations, I don’t usually play stealth games as I’m not great at them, but decided to try this out as I’ve been pushing through my backlog, and knew a sequel would be out soon.
At first, I was into it. The prison and sewer area acted well as a tutorial, and I was learning. Then you are thrown into a smallish sandbox map with lots of collectables, and side missions. It was superb, and i felt great, finding out there was an alternative to assassination was great, and I completed it 100% with ghost and no kills. I was floored, as from what i’d gathered, most people only considered it good.
The second mission was the same, I loved moving around, grabbing loot, doing side missions, and then I was just told that my assassination targets would be taken care of. A bit shocking but I let it go.
Next was a linear map, with no real side quests. I let some prisoners escape and it meant nothing, turning of the lights let me just drop down the building and finish the mission. The mask party was a great idea, but again, the non-lethal option was just letting someone else deal with it, rather than playing a game of intel. Due to my diligence in that level, the next level was a breeze, as I could nearly do the non-lethal as soon as I got inside.
The sandbox maps I so thoroughly enjoyed disappeared as quickly as they started.
Luckily, the level design has not soured my gameplay experience. I was quickly accustomed to moving around the stage and look forward to trying out the DLC and sequel at a later point
Combat
Stealth Mechanics
RPG elements
Not 'Play as you want'
Punished if not played "correctly"
For some reason when I played this game, I didn’t want to stealth my way around. I had a lot of fun with combat in the intro so I decided that’s exactly how I’m gonna do it. Up-front-in-your-face-full-assault. If I see it, I kill it. But that’s not to say that I didn’t utilize the stealth at all, I did. I actually made it so I would set up my massacres from the shadows and jump down and have myself a good ‘ol slaughterfest. But I want to talk about how punishing this game is. Not punishing as in Dark Souls, but punishing as in disciplinary. If the devs boasted that I could play whatever style I want, then how come I can’t get a 100% completion unless I do stealth? The more people you kills, the more rats infest the city. Which is cool… I guess? But the rats are hostile, and then they’re everywhere so I’m fighting off these annoying rats, and enemies. I mean, I know I said I like fighting but that’s just not how it works. Second, if I want all of the bonuses and extras and the top score, I HAVE to play stealth. If I want all of the achievements and trophies and awards, I HAVE to play stealth. If I want the intended ending of the game, I HAVE to play stealth. You get the point.
Conclusion: The game is not “Play how you want”, it’s “play it how we secretly want you to”. The gameplay is good and the mechanics and formula are all there, the level design is good, story, meh, but the artwork is good as well. But what I did not appreciate, was being punished for playing how I wanted.