## Description
_Desert Race_ holds the possible distinction of being the first (and only?)
animated driving game programmed entirely as a DOS batch file. This implies
all the expected limitations – system commands only, no real graphics/hardware
access, and the absence of most useful programming constructs. Nevertheless,
it manages to implement a top-down car race in ASCII graphics, albeit without
real-time continuous play (the game waits for a keypress before advancing to
the next frame).
There’s even a story, in which you set forth on a brutal race for survival in
a post-apocalyptic Mad Max-style scenario. The game takes place at night, and
so only a section of the road is visible, fading to black at the edges; your
only controls are moving left and right to switch lanes, trying to avoid
incoming cars as they emerge from the darkness. Colliding with a car (or with
the edge of the road) will permanently extinguish your road rage.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Pentium 4 2.00GHz | Intel Pentium 4 2.00GHz |
RAM | 8 GB | 8 GB |
Graphics Card | NVIDIA GeForce 6100 | NVIDIA GeForce 6100 |
Direct X | Version 11 | Version 11 |
HDD Space | 10 GB | 10 GB |
Game Analysis | 沙漠飞车 Desert Racer system requirements state that you will need at least 8 GB of RAM. The cheapest graphics card you can play it on is an NVIDIA GeForce 6100. In terms of game file size, you will need at least 10 GB of free disk space available. To play 沙漠飞车 Desert Racer you will need a minimum CPU equivalent to an Intel Pentium 4 2.00GHz. 沙漠飞车 Desert Racer will run on PC system with and upwards. |