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Colour Bind is a physics platform-puzzler set in an abstract world where gravity is determined not by mass, but by colour. Navigate this unique world by manipulating colour and gravity to solve each level. Beating each unique puzzle in Colour Bind will take patience, intelligence, quick reflexes and sometimes even a helping hand from a friend.
Minimum System Requirements | ||
CPU | 1.4GHz or faster | |
RAM | 768 MB RAM | |
OS | Microsoft® Windows® XP | |
Graphics Card | Pixel Shader 2.0 (some older integrated cards might not work) | |
Direct X | 9.0c | |
HDD Space | 50 MB HD space | |
Game Analysis | Who developed Colour Bind?Finn Morgan developed Colour Bind. He is an independent developer from Victoria, Australia. He has worked as a games programmer for four years, on such games as Heroes Over Europe and Dungeon Defenders. Through it all, he was making his first independent game, Colour Bind, which will be released soon.Despite his chosen career, Finn is fundamentally a luddite and remains largely out of touch with the world of modern game development, and his philosophy of game design is mostly to make weird games for his own entertainment and then see if other people want to play them.- See more at: http://www.colourbind.com/faq/#q2 | |
High FPS | 0 FPS ( GTX 1060 ) | |
Note | Mac, Minimum: OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later. Processor: Intel Mac 1.0 GHz or better Memory: 512 MB RAM Graphics: ATI Radeon(TM) 9500 or better, NVIDIA GeForce(TM) FX 5900 or better, Intel GMA 950 or better Hard Drive: 50 MB HD space | |
Optimization Score | 10 |