Claire’s Quest a highly-interactive, non-linear adult RPG. Set in a dark fantasy setting inspired by the early Renaissance and made using RPGMaker MV. We wanted to toy with a stereotypical fantasy RPG setting. But instead of the player controlling a hero, or an adventurer. Or anyone with any kind of outright power to change the world. Unlike the majority of RPGMaker games out there, however. This game is totally devoid of any form of combat or grinding.
The game was built using RPG Maker MV, but unlike the majority of RPG Maker games out there, the game is totally devoid of combat. Gameplay instead revolves around dialogue, exploration, and puzzle-solving. There is particularly heavy emphasis on story and replay value.
Additionally, the driving force behind Claire’s Quest are choice and consequence. Unlike many games out there which explicitly state ‘your actions have a consequence on the world’ but do little to relay it, Claire’s Quest is defined by the player’s choice having a direct and major impact in Claire’s life and in the world she lives in.
In Claire’s Quest, we really wanted to convey to the player that their choices really do matter. Every single playthrough could turn out completely differently. Every decision you make will have consequences and not just small consequences, either. Your every decision could drastically alters the way your adventure plays out. That beggar you helped way back then on a whim nbecomes the difference between success or failure. Freedom or enslavement, and even life… or death.
GAMEPLAY:
Adult Content
Let’s start with the good stuff first! This being an adult game, there are of course, gratuitous amounts of adult content! Much of that content comes in the form of high-quality 2D CG stills with accompanying text. Since the scenes are written faster than the artwork can be created, some scenes are text-only, but we plan to have as many as 100 unique CG + text scenes upon the game’s completion!
Hunger & Energy
In the beginning of the game, Claire has Hunger Points (HP) and Energy Points (EP). Having sex or doing strenuous things drains EP, and when you run out of EP you can’t have consensual sex or do tiring things anymore (lack of EP doesn’t mean you can avoid rape scenes however!) Sleeping restores EP, but will drain HP; eating food restores HP, but buying food costs money; you can perform activities which cost EP that get you money. Hence, HP & EP work basically work together in a continuous loop.
Stats/Attributes
Rather than using combat to resolve quests, Claire must rely on her four primary stats/attributes: Defiance, Depravity, Seduction, and Intrigue. This system is what sets Claire’s Quest apart from the majority of adult games out there. The options available to Claire as the game progresses depends on which stats she’s chosen to prioritize over the others. An example of how they work can be found below:
Exploration and Quests
Claire’s Quest is designed to be open-world. After the prologue ends, there are four large islands – Rathpike, Valos, Sorraine, and Trisse – that can be explored at the player’s own prerogative. Each island contains a major city-state of the same name, as well as smaller outlying settlements and monster-infested ‘wilderness’-type regions. Each island comes with their own set of recurring kinks or fetishes. For example, Rathpike has a focus on bestiality, while Valos has a focus on futanari and bondage. There are numerous quests in each island, and each city-state also comes with their own major storylines that span many missions and directly affect the fate of that particular city-state.
You play as the titular Claire, a desperate refugee fleeing an invasion of her homeland that has stripped her of everything. Thrust into a world without innocence, filled with all manner of perils and the very worst of humanity, Claire seems doomed to meet with a grim end. As the player, will you help Claire to defy the odds, or have her succumb to a dread fate?
With your choices, you can decide the outcome of Claire’s Quest.
Minimum System Requirements | Recommended System Requirements | |
CPU | INTEL 2 GHz Dual Core | INTEL Core 2 Duo 2.66 GHz |
VRAM | 256 MB | 512 MB |
RAM | 1 GB | 2 GB |
OS | Windows XP/Vista/7/8/8.1/10 | Windows XP/Vista/7/8/8.1/10 |
Direct X | 9.0c | 9.0c |
SOUND CARD | DirectX Compatible | DirectX Compatible |
HDD Space | 500 MB free | 500 MB free |
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