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Genre:
**Role Playing Strategy Simulation :)**
Similar Games or game mechanics from:
**Diablo, Pokemon, Zelda**
Current state of development:
**Open beta version 1.0.3**
Development started:
**May 2011**
Developers:
**Thomas Diehl (doing everything at the moment)**
About the developer and the game:
Breeder Island is the game I always wanted to see, but no one ever built it, so I had to do it myself. It is my first game, I never done game development before, if you don’t count a few small flash games and a quite boring google maps mashup game called trzzl.co π
Everytime you read developer forums, everybody has this great idea which will create a brand new genre, but they don’t know how to code a single line. I’m not that kind of dreamer and neither is Breeder Island. I’m a web developer, coding web pages and web applications for 4 years (with my own company DIEVOLUTION and 13 years as a hobby), so choosing a web framework as base for Breeder Island was a natural thing.
I plan to release more information about how I created the game and where I want to go with it later.
Breeder Island was developed by tomdeal
Breeder Island was Released on Web
Breeder Island is a Single & Multiplayer game