Aztec Wars
Aztec Wars is a budget RTS game that takes place in an alternate history
17th century Europe where the “Russes” and “Cathayans” must fight back an
invasion from the Atlantic crossing Aztecs (who have already conquered France,
Germany, and Spain).
Initially in each mission, the player is in control of several basic houses.
Each house produces money (the only resource in the game) and can produce the
basic soldiers, but that’s all it can do. However, for a large sum of money
you can turn a house into a village, a city or a fortress. Each of three types
of settlements allows you to build different units and buildings (Note that
the three civilizations also have varying units and buildings).
Within a settlement, you can recruit units and construct buildings: mines and
farms (that give you money), defense towers that fire at enemies, and
facilities that allow the settlement to build a specific unit – e.g. you
cannot recruit a war bear until you build a bear’s cave.
Units are controlled similarly to other RTS games. After recruiting, they
become ‘garrison’ of the settlement and stay inside to defend it. When you
organize some units into a squad, you can instruct them to move around the map
and use them to attack the enemy.
The objective of a mission is typically to conquer or destroy all enemy
settlements/units. You can capture an enemy settlement by destroying all units
and towers that defend it. The settlement then becomes yours and you can
control it – which means you can build units normally unique to enemy
civilizations.
Apart from a single Russes campaign, Aztec Wars offers fifteen single player
missions and an additional thirty multiplayer maps for battles with up to six
other players.
Minimum System Requirements | ||
CPU | Intel Pentium | |
VRAM | 1 MB | |
RAM | 32 MB | |
OS | Windows 95 | |
Direct X | DirectX 7.0 | |
CD-ROM | 4X (600 KB/s) |