At the moment, the game features 3 short stages, showcasing the mechanics of the game. They include:Heavy Field of View emphasis: the enemies not within your visual cone, or behind obstacles, are invisible to the player.Ricochet and shooting through boxes: More than a visual effect, ricochet makes it easier to hit enemies near walls, while a well placed burst through boxes can eliminate an opponent behind them.3 weapons: a pistol, machine gun, and shotgun, a mainstay in any marine’s arsenal, each with their own strengths and weaknesses.Shield: player can utilize tactical energy shield, protecting himself from bullets coming from straight in front. Needs battery to operate, recharges when hit. Still a work in progress, the goal is to provide a versatile tool for melee combat and protection, with effective use being rewarded with prolonged duration of the battery.
| Minimum System Requirements | Recommended System Requirements | |
| CPU | Intel Pentium 4 1.8GHz / AMD Athlon XP 1700+ | Intel Core 2 Duo E4400 2.0GHz / AMD Athlon 64 X2 Dual Core 4200+ |
| VRAM | 128 MB | 256 MB |
| RAM | 1 GB | 2 GB |
| OS | Win Xp 32 | Win Xp 32 |
| Graphics Card | nVidia GeForce 210 / AMD Radeon X600 Series | nVidia GeForce GT 340 / AMD Radeon X1900 GT |
| Direct X | DX 9 | |
| HDD Space | 500 MB | 500 MB |
| Game Analysis | At the moment, the game features 3 short stages, showcasing the mechanics of the game. They include:Heavy Field of View emphasis: the enemies not within your visual cone, or behind obstacles, are invisible to the player.Ricochet and shooting through boxes: More than a visual effect, ricochet makes it easier to hit enemies near walls, while a well placed burst through boxes can eliminate an opponent behind them.3 weapons: a pistol, machine gun, and shotgun, a mainstay in any marine's arsenal, each with their own strengths and weaknesses.Shield: player can utilize tactical energy shield, protecting himself from bullets coming from straight in front. Needs battery to operate, recharges when hit. Still a work in progress, the goal is to provide a versatile tool for melee combat and protection, with effective use being rewarded with prolonged duration of the battery. | |
| High FPS | 200+ FPS ( GTX 1060 ) | |
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