Antics
Boris the Bee (star of the first game) has been kidnapped by a gang of _ant_
isocial Chavs, and his f _ant_ astically-named cousin Barnabee must rescue
him.
You control Barnabee as he travels through the underground ant complex, which
has two different entry points from the four above-ground screens which are
initially in view. In the main bulk of the game, the side view screens contain
ants which must be _ant_ icipated and avoided, as they reduce your strength.
The action is rather fr _ant_ ic at times. At the risk of being ped _ant_ ic,
you need to touch flowers to restore your energy through pollen.
The game arrangement is a maze, with many flowers which remove barriers
elsewhere in the maze. Many individual screens are self-contained mazes, with
barriers which are removed when you move or fly into them. In keeping with the
maziness, many screens have more than 2 exits. Once you find Boris, you must
guide him back to the surface at his speed (which, without being flipp _ant_ ,
is slower than yours).